Spread State

This is an infection!!!

Last Update: 2012.03.12

Get here: Download Link

Requirement: Basic Module


Introduction:

This script will make a skill can spread states on target to another battlers.

How to Use:

Use these notetags for skill or item:
<spread ally: x, y, z, …> – Spread states x, y, z, … from target to allies.
<spread enemy: x, y, z, …> – Spread states x, y, z, … from target to enemies.
<spread ally all> – Spread all states from target to allies.
<spread enemy all> – Spread all states from target to enemies.

8 comments on “Spread State

  1. Just came across an idea where this script would be useful, but just wondering if there’s a way to make it activate after a certain number of turns and to a random ID?

    Specifically once activated, I want to to spread to 1 random ally/enemy each turn.

    • Like a virus? Yeah, I have planned on doing this, but now I’m doing something else. Once I release Slot Battle, I will continue coding something like this ~

      • Heh, you ought be careful to not become a zombie too you know! 😉

        But yeah, exactly like a virus. I’ve always loved the roullette-style fear of a good plague 😉

  2. Just one quick question: In the documentation of this script it says “State Notetags – These notetags go in the state notebox in the database”, while everywhere else it is spoken of SKILLS that have these effects. So, is this a spread state-state or a spread state-skill now? 🙂

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